Showing posts from November, 2014

Adapting a Process.

This one might be boring to read to non design/theater nerds. This is about a part of my design process.

If there was ever a show that demonstrated so clearly just how important PROCESS is, it's "Deus Ex Machina."

"Deus" is an upcoming show (opening in January) produced by Whirligig Productions that will tell the story of the Oresteia, with a catch: the audience plays the part of the gods. When a character receives a prophecy, the audience determines what that prophecy is, thus affecting the choices made by that character and the narrative path of the rest of the play. The list of challenges this type of project poses for a lighting designer is long, and I'm adding to it daily. At the heart of that list is the fact that I'm not actually designing ONE show - I'm designing TWELVE, because there are twelve possible ways to move through the story.
I'm still at the beginning of my design process for this show, and I have a dance piece to design befor…